JA Programs
All JA curriculum is listed below. If desired, you can filter by first selecting a grade level, then a pathway.
Learn How You Can VolunteerJA High School Heroes® provides leadership development opportunities to high school students who deliver JA learning experiences in elementary schools. (Grades 9-12)
Through engaging activities, JA It's My Business! Blended Model provides middle school students an opportunity to experience the initial steps necessary to start a business. New program content provides an authentic entrepreneurial experience for students, with each session building up to a product-pitch competition. (Grades 6-8) The program includes six 45-minute sessions, with additional extended learning activities and optional digital assets offered throughout.
JA It’s My Future® offers middle school students practical information to help prepare them for the working world. Students explore career resources to develop the job-hunting skills needed to earn a job. (Grades 6-8) The program includes six 45-minute sessions, with additional extended learning activities and optional digital assets offered throughout.
JA Launch Lesson® is a point-of-entry program delivered by community entrepreneurs. Students gain firsthand knowledge about starting a business and the entrepreneurial journey. (Grades 9-12)
JA Our Community® uses posters and games to offer practical information about businesses and the many jobs those businesses offer in a community. Students explore production methods through a simulation game, and they learn about taxes, decision making, and how money flows in an economy. (Grade 2) This volunteer-led, kit-based learning experience is available for classroom-based or remote classroom implementation. It includes five 45-minute sessions, with additional extended learning activities and optional digital assets offered throughout.
JA Titan® is a simulation-based program in which high school students compete as business CEOs in the phone industry, experiencing firsthand how an organization evaluates alternatives, makes decisions, analyzes the outcomes of those decisions, and then strategizes what to do next. (Grades 9-12) The blended model comprises 11 sessions that include tutorial sessions, game-play strategy sessions, a competition session, and deep dive sessions. Participants complete a minimum of 5 sessions, in any order. An optional event or in-class competition may be included.